Thursday, June 23, 2016

Progress Update

So far, a small update on the overall progress:

What we've done so far:
* Building the base structure in unity
* Implemented player movement and combat
* Added several maps (prison and forest) incl. objects
* Implemented enemies (there are actually four enemies in this version) incl. pathfinding and A.I.
* Implemented base resource system: enemies drop loot on death
* Added UI: menu, inventory and resources
* Added NPC dialogue UI

So that is quite a lot in a short amount of time. To get a better impression, here are two videos of gameplay footage:





Please keep in mind, that this is still an early version.

Hope you like and and stay tuned for more. You can also follow us on twitter: https://twitter.com/PixelProdukt

2 comments:

  1. How it's going? When we can expect some little demo on Unity?)))

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    Replies
    1. We're doing good so far. Today we released the demo to our patrons and we will release it to public in the next few days, so stay tuned.

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